#performance

Articles tagged “performance”

8 articles

Green Tea cut my GC time 63%, and raised it 39%

One heap shape lost 63% of its collector CPU and gained 14% throughput. Another gained 39% collector CPU and lost nothing. Same flag, same binary pair, same machine.

Runtime internals

The GOGC I set next to GOMEMLIMIT never fired

GOGC=100 with a 256 MiB limit produced exactly what GOGC=off produced: same collections, same CPU share, same throughput. The tighter rule binds, the other goes quiet.

Runtime internals

A 404 from net/http costs 62 allocations

A static route through net/http's mux costs 85.6 ns and nothing on the heap. A path that matches no pattern costs 2125.5 ns and 62 allocations.

Ecosystem and tooling

GOMAXPROCS is not your thread count

GOMAXPROCS=1 with 200 goroutines blocked in read(2) produced 202 OS threads. Measured on go1.27.0, alongside the container case Go 1.25 changed.

Runtime internals

sync.Pool survives one GC, not two

A pool holding 100 objects lost none across one collection and all 100 across two. Here is the victim cache, and what it costs at 122,000 ops per millisecond.

Runtime internals

Escape analysis is not a rule of thumb

The compiler said "does not escape" and the benchmark reported 104 KiB per operation. Both were right. What -gcflags=-m actually tells you.

Performance and measurement

Arrow keys to move, Enter to open.